M. Roccetti

Marco Roccetti is a Professor of computer science in the department of Computer Science of the University of Bologna, Italy. From 1992 to 1998, he was a Research Associate in the Department of Computer Science of the University of Bologna, and from 1998 to 2000, he was an Associate Professor of computer science at the University of Bologna. Marco Roccetti authored more than 70 technical refereed papers that appeared in the proceedings of several international conferences and journals. His research interests include protocol design, implementation and evaluation for wired/wireless multimedia systems, performance modeling and simulation of multimedia systems, and digital audio for multimedia communications.

Biography Updated on 3 January 2003

Personal Home Page

http://www.cs.unibo.it/~roccetti/

Articles in Scholarly Journals [Incomplete List]

  1. Preface to the special issue on new achievements in pervasive and interactive multimedia systems and applications
    Multimedia Tools and Applications, 2007
  2. Web Content Search and Adaptation for IDTV: One Step Forward in the Mediamorphosis Process toward Personal-TV
    Advances in Multimedia, vol. 2007, Article ID 16296, 13 pages, 2007
  3. What's in that magic box? The home entertainment center's special protocol potion, revealed
    IEEE Transactions on Consumer Electronics, vol. 52, no. 4, pp. 1280–1288, 2006
  4. Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures
    IEEE Transactions on Multimedia, vol. 8, no. 4, pp. 874–879, 2006
  5. Special issue on advances in consumer communications and networking
    Multimedia Tools and Applications, vol. 29, no. 3, pp. 209–210, 2006
  6. For here or to go? Downloading music on the move with an ultra reliable wireless Internet application
    Computer Networks, vol. 49, no. 1, pp. 4–26, 2005
  7. Bringing the Wireless Internet to UMTS Devices: A Case Study with Music Distribution
    Multimedia Tools and Applications, vol. 25, no. 2, pp. 217–251, 2005
  8. Entertainment Everywhere: System and networking issues in emerging network-centric entertainment systems: Part II
    IEEE Communications Magazine, vol. 43, no. 6, pp. 73–74, 2005
  9. Guest editorial - Entertainment everywhere: system and networking issues in emerging network-centric entertainment systems: part 1
    IEEE Communications Magazine, vol. 43, no. 5, pp. 67–68, 2005
  10. IEEE Communications magazine: entertainment everywhere
    Computers in Entertainment, vol. 2, no. 2, p. 6, 2004
  11. IEEE first workshop on networking issues on multimedia entertainment
    Computers in Entertainment, vol. 2, no. 2, p. 7, 2004
  12. QoS evaluation of IP telephony services: a specification language based simulation software tool
    Systems Analysis Modelling Simulation, vol. 43, no. 12, pp. 1747–1759, 2003
  13. On Securing Real-Time Speech Transmission over the Internet: An Experimental Study
    EURASIP Journal on Applied Signal Processing, vol. 2003, no. 10, pp. 1027–1042, 2003
  14. Comparing the QoS of Internet audio mechanisms via formal methods
    ACM Transactions on Modeling and Computer Simulation, vol. 11, no. 1, pp. 1–42, 2001
  15. Multimedia Tools and Applications, vol. 14, no. 1, pp. 23–53, 2001
  16. Using Bayesian belief networks for the automated assessment of students' knowledge of geometry problem solving procedures
    Journal of Experimental & Theoretical Artificial Intelligence, vol. 10, no. 2, pp. 145–178, 1998
  17. Formal Performance Modelling and Evaluation of an Adaptive Mechanism for Packetised Audio over the Internet
    Formal Aspects of Computing, vol. 10, no. 4, pp. 313–337, 1998
  18. Performance preorder and competitive equivalence
    Acta Informatica, vol. 34, no. 11, pp. 805–835, 1997
  19. Synchronization support and group-membership services for reliable distributed multimedia applications
    Multimedia Systems, vol. 5, no. 1, pp. 1–22, 1997
  20. Modelling the student in Pitagora 2.0
    User Modelling and User-Adapted Interaction, vol. 4, no. 4, pp. 233–251, 1995
  21. A theory of processes with durational actions
    Theoretical Computer Science, vol. 140, no. 1, pp. 73–94, 1995