Adrian David Cheok

Articles in Scholarly Journals [Incomplete List]

  1. Humanistic Oriental art created using automated computer processing and non-photorealistic rendering
    Computers & Graphics, vol. 31, no. 2, pp. 280–291, 2007
  2. Ubiquitous interaction with positioning and navigation using a novel light sensor-based information transmission system
    Personal and Ubiquitous Computing, 2007
  3. Capture the Flag: Mixed-Reality Social Gaming with Smart Phones
    IEEE Pervasive Computing, vol. 5, no. 2, pp. 62–69, 2006
  4. Social and physical interactive paradigms for mixed-reality entertainment
    Computers in Entertainment, vol. 4, no. 2, p. 5, 2006
  5. Introduction
    Computers in Entertainment, vol. 4, no. 3, p. 7, 2006
  6. Pervasive games
    Computers in Entertainment, vol. 3, no. 3, p. 4, 2005
  7. A mobile pet wearable computer and mixed reality system for human–poultry interaction through the internet
    Personal and Ubiquitous Computing, vol. 10, no. 5, pp. 301–317, 2005
  8. Fuzzy Logic Rotor Position Estimation Based Switched Reluctance Motor DSP Drive With Accuracy Enhancement
    IEEE Transactions on Power Electronics, vol. 20, no. 4, pp. 908–921, 2005
  9. Real-Time 3D Human Capture System for Mixed-Reality Art and Entertainment
    IEEE Transactions on Visualization and Computer Graphics, vol. 11, no. 6, pp. 706–721, 2005
  10. Human Pacman: a mobile, wide-area entertainment system based on physical, social, and ubiquitous computing
    Personal and Ubiquitous Computing, vol. 8, no. 2, pp. 71–81, 2004
  11. 3D story cube: an interactive tangible user interface for storytelling with 3D graphics and audio
    Personal and Ubiquitous Computing, vol. 8, no. 5, 2004
  12. Multisensory musical entertainment systems
    IEEE Multimedia, vol. 11, no. 3, pp. 88–101, 2004
  13. ACM SIGCHI international conference on advances in computer entertainment technology
    Computers in Entertainment, vol. 2, no. 1, p. 3, 2004
  14. Visual registration for unprepared augmented reality environments
    Personal and Ubiquitous Computing, vol. 7, no. 5, pp. 287–298, 2003
  15. Augmented reality camera tracking with homographies
    IEEE Computer Graphics and Applications, vol. 22, no. 6, pp. 39–45, 2002
  16. Personal and Ubiquitous Computing, vol. 6, no. 5, pp. 430–442, 2002