Research Article

Navigation Behaviors Based on Fuzzy ArtMap Neural Networks for Intelligent Autonomous Vehicles

Figure 9

Learning (training) environments: (a) Target-location situations —the vehicle moves along the paths represented by arrows where the target is located in the environment center, and (b) obstacle-avoidance situations —the vehicle is simulated in a given position and orientation, where the simulated configuration of obstacles corresponds to one training example for an obstacle-avoidance situation e.g., the obstacle-avoidance situation .
523094.fig.009a
(a)
523094.fig.009b
(b)