Figure 4:
Players' quantities in one execution of the social-learning version of Vriend's algorithm in the polynomial model for
𝑛
=
4
players.
p
o
p
=
4
0
,
G
A
r
a
t
e
=
5
0
,
𝑝
c
r
=
1
,
𝑝
m
u
t
=
0
.
0
0
0
2
5
,
𝑇
=
1
0
,
0
0
0
generations.