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Advances in Human-Computer Interaction
Volume 2008 (2008), Article ID 284056, 7 pages
http://dx.doi.org/10.1155/2008/284056
Research Article

Exploring Children's Requirements for Game-Based Learning Environments

1Agora Center, University of Jyväskylä, P.O. Box 35, 40014 Jyväskylä, Finland
2Institute for Educational Research, University of Jyväskylä, P.O. Box 35, 40014 Jyväskylä, Finland

Received 8 October 2007; Revised 21 April 2008; Accepted 24 July 2008

Academic Editor: Adrian Cheok

Copyright © 2008 Tuula Nousiainen and Marja Kankaanranta. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

Abstract

End users' expertise in the development of new applications is acknowledged in user-centered and participatory design. Similarly, children's experience of what they find enjoyable and how they learn is a valuable source of inspiration for the design of products intended for them. In this paper, we explore experiences obtained from collaboration with elementary school children in the design of learning environments, based on three projects and three requirements gathering techniques. We also discuss how the children experienced the participation. The children's contribution yielded useful, both expected and unanticipated, outcomes in regard to the user interface and contents of the learning environments under development. Moreover, we present issues related to design collaboration with children, especially in terms of the children's feeling of ownership over the final outcome.