Is Learning in Low Immersive Environments Carried over to High Immersive Environments?
Table 1
The pattern of effects in all experimentsβcollapsing (averaging) blocks.
Experiment
Effect
Total time
Error time
Effect pattern
Significance
Effect pattern
Significance
β
Order group
D2C3β~βC3D2
D2C3β>βC3D2
Initial*
Presentation type
D2β>βC3
D2β>βC3
β
Interaction
D2-1st D2-2ndβ~βC3-1st C3-2nd
D2-1st D2-2ndβ~>βC3-1st C3-2nd
β
Order group
D2C2β~βC2D2
D2C2β~βC2D2
1
Presentation type
D2β~βC2
D2β>βC2
β
Interaction
D2-1st D2-2ndβ>βC2-1st C2-2nd
D2-1st D2-2ndβ>βC2-1st C2-2nd
β
Order group
C2C3β>βC3C2
C2C3β~βC3C2
2
Presentation type
C2β>βC3
C2β>βC3
β
Interaction
C2-1st C2-2ndβ>βC3-1st C3-2nd
C2-1st C2-2ndβ~>βC3-1st C3-2nd
1st: first block. 2nd: second block. D2: Dis-2D; C2: Col-2D; C3: Col-3D. > a significant effect and its direction. > a marginally significant effect and its direction. ~ a nonsignificant effect. *information for the Initial experiment (Lev et al. [7]).