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Citations to this Journal [211 citations: 1–100 of 198 articles]

Articles published in Advances in Human-Computer Interaction have been cited 211 times. The following is a list of the 198 articles that have cited the articles published in Advances in Human-Computer Interaction.

  • Andreas Sonderegger, Sven Schmutz, and Juergen Sauer, “The influence of age in usability testing,” Applied Ergonomics, vol. 52, pp. 291–300, 2016. View at Publisher · View at Google Scholar
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  • Jed A. Diekfuss, Paul Ward, and Louisa D. Raisbeck, “Attention, workload, and performance: A dual-task simulated shooting study,” International Journal of Sport and Exercise Psychology, pp. 1–15, 2016. View at Publisher · View at Google Scholar
  • Jonathan van 't Riet, Arief Hühn, Paul Ketelaar, Vassilis-Javed Khan, Ruben Konig, Esther Rozendaal, and Panos Markopoulos, “Investigating the effects of location-based advertising in the supermarket: Does goal congruence trump location congruence?,” Journal of Interactive Advertising, pp. 00–00, 2016. View at Publisher · View at Google Scholar
  • Timothy Zeyl, Erwei Yin, Michelle Keightley, and Tom Chau, “Partially supervised P300 speller adaptation for eventual stimulus timing optimization: target confidence is superior to error-related potential score as an uncertain label,” Journal of Neural Engineering, vol. 13, no. 2, pp. 026008, 2016. View at Publisher · View at Google Scholar
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  • Susanna Spinsante, and Ennio Gambi, “NFC-Based User Interface for Smart Environments,” Advances in Human-Computer Interaction, vol. 2015, pp. 1–12, 2015. View at Publisher · View at Google Scholar
  • Hsieh-Chun Hsieh, Hung-Yu Lin, Wen-Hsin Chiu, Ling Fu Meng, and Chun Kai Liu, “Upper-Limb Rehabilitation With Adaptive Video Games for Preschool Children With Developmental Disabilities,” American Journal Of Occupational Therapy, vol. 69, no. 4, 2015. View at Publisher · View at Google Scholar
  • Jérémie Mattout, Margaux Perrin, Olivier Bertrand, and Emmanuel Maby, “Improving BCI performance through co-adaptation: Applications to the P300-speller,” Annals of Physical and Rehabilitation Medicine, 2015. View at Publisher · View at Google Scholar
  • Myounghoon Jeon, Bruce N. Walker, and Thomas M. Gable, “The effects of social interactions with in-vehicle agents on a driver's anger level, driving performance, situation awareness, and perceived workload,” Applied Ergonomics, vol. 50, pp. 185–199, 2015. View at Publisher · View at Google Scholar
  • Ke Lin, Xiaogang Chen, Xiaoshan Huang, Qiang Ding, and Xiaorong Gao, “A Hybrid BCI speller based on the combination of EMG envelopes and SSVEP,” Applied Informatics, vol. 2, no. 1, 2015. View at Publisher · View at Google Scholar
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  • Jeong-Hwan Lim, Jun-Hak Lee, Han-Jeong Hwang, Dong Hwan Kim, and Chang-Hwan Im, “Development of a hybrid mental spelling system combining SSVEP-based brain–computer interface and webcam-based eye tracking,” Biomedical Signal Processing and Control, vol. 21, pp. 99–104, 2015. View at Publisher · View at Google Scholar
  • Ioannis Delikostidis, Corné P.J.M. van Elzakker, and Menno-Jan Kraak, “Overcoming challenges in developing more usable pedestrian navigation systems,” Cartography and Geographic Information Science, pp. 1–18, 2015. View at Publisher · View at Google Scholar
  • W. Ben Yahia, F. Vanderhaegen, P. Polet, and N. Tricot, “A(2)PG: alternative action plan generator,” Cognition Technology & Work, vol. 17, no. 1, pp. 95–109, 2015. View at Publisher · View at Google Scholar
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  • Luca Chittaro, and Riccardo Sioni, “Serious games for emergency preparedness: Evaluation of an interactive vs. a non-interactive simulation of a terror attack,” Computers In Human Behavior, vol. 50, pp. 508–519, 2015. View at Publisher · View at Google Scholar
  • Kai Kaspar, Ricardo Ramos Gameiro, and Peter König, “Feeling good, searching the bad: Positive priming increases attention and memory for negative stimuli on webpages,” Computers in Human Behavior, vol. 53, pp. 332–343, 2015. View at Publisher · View at Google Scholar
  • Mirjam Seckler, Klaus Opwis, and Alexandre N. Tuch, “Linking objective design factors with subjective aesthetics: An experimental study on how structure and color of websites affect the facets of users’ visual aesthetic perception,” Computers in Human Behavior, vol. 49, pp. 375–389, 2015. View at Publisher · View at Google Scholar
  • Loïc Caroux, Katherine Isbister, Ludovic Le Bigot, and Nicolas Vibert, “Player–video game interaction: A systematic review of current concepts,” Computers in Human Behavior, vol. 48, pp. 366–381, 2015. View at Publisher · View at Google Scholar
  • Christian Sebastian Loh, Yanyan Sheng, and I-Hung Li, “Predicting expert-novice performance as serious games analytics with objective-oriented and navigational action sequences,” Computers In Human Behavior, vol. 49, pp. 147–155, 2015. View at Publisher · View at Google Scholar
  • Magy Seif El-Nasr, Shree Durga, Mariya Shiyko, and Carmen Sceppa, “Data-Driven Retrospective Interviewing (DDRI): A proposed methodology for formative evaluation of pervasive games,” Entertainment Computing, vol. 11, pp. 1–19, 2015. View at Publisher · View at Google Scholar
  • Jan B. F. van Erp, and Alexander Toet, “Social Touch in Human–Computer Interaction,” Frontiers in Digital Humanities, vol. 2, 2015. View at Publisher · View at Google Scholar
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  • Byron V. Galbraith, Frank H. Guenther, and Massimiliano Versace, “A neural network-based exploratory learning and motor planning system for co-robots,” Frontiers in Neurorobotics, vol. 9, 2015. View at Publisher · View at Google Scholar
  • Patrick Grüneberg, Hideki Kadone, and Kenji Suzuki, “Voluntary initiation of movement: multifunctional integration of subjective agency,” Frontiers in Psychology, vol. 6, 2015. View at Publisher · View at Google Scholar
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  • J. Fernando Sánchez-Rada, and Carlos A. Iglesias, “Onyx: A Linked Data approach to emotion representation,” Information Processing & Management, 2015. View at Publisher · View at Google Scholar
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  • Riccardo Muradore, Paolo Fiorini, Gokhan Akgun, Duygun Erol Barkana, Marcello Bonfe, Fabrizio Borierol, Andrea Caprara, Giacomo De Rossi, Riccardo Dodi, Ole Jakob Elle, Federica Ferraguti, Lorenza Gasperottil, Roger Gassert, Kim Mathiassen, Dilla Handini, Olivier Lambercy, Lin Lil, Maarja Kruusmaal, Auralius Oberman Manurung, Giovanni Meruzzi, Ho Quoc Phuong Nguyen, Nicola Freda, Gianluca Riolfo, Asko Ristolainen, Alberto Sanna, Cristian Secchi, Marco Torsello, and Asim Evren Yantacil, “Development of a Cognitive Robotic System for Simple Surgical Tasks,” International Journal Of Advanced Robotic Systems, vol. 12, 2015. View at Publisher · View at Google Scholar
  • Ilsun Rhiu, Sanghyun Kwon, Sangwoo Bahn, Myung Hwan Yun, and Wooyeon Yu, “Research Issues in Smart Vehicles and Elderly Drivers: A Literature Review,” International Journal of Human-Computer Interaction, vol. 31, no. 10, pp. 635–666, 2015. View at Publisher · View at Google Scholar
  • Jeffrey C. Zemla, Chad C. Tossell, Philip Kortum, and Michael D. Byrne, “A Bayesian approach to predicting website revisitation on mobile phones,” International Journal of Human-Computer Studies, 2015. View at Publisher · View at Google Scholar
  • Gan Ma, Junyao Gao, Zhangguo Yu, Xuechao Chen, Qiang Huang, and Yunhui Liu, “Development of a Socially Interactive System with Whole-Body Movements for BHR-4,” International Journal of Social Robotics, 2015. View at Publisher · View at Google Scholar
  • Robert A. Paauwe, Johan F. Hoorn, Elly A. Konijn, and David V. Keyson, “Designing Robot Embodiments for Social Interaction: Affordances Topple Realism and Aesthetics,” International Journal of Social Robotics, 2015. View at Publisher · View at Google Scholar
  • J. Alfredo Sanchez, Ximena Cortes, Oleg Starostenko, Ofelia Cervantes, and Wanggen Wan, “An extensible platform for seamless integration and management of applications for emotion sensing and interpretation,” Journal Of Ambient Intelligence And Smart Environments, vol. 7, no. 1, pp. 5–19, 2015. View at Publisher · View at Google Scholar
  • Francisco Antunes, Manuela Freire, and João Paulo Costa, “Semantic web and decision support systems,” Journal of Decision Systems, pp. 1–15, 2015. View at Publisher · View at Google Scholar
  • Eda Akman Aydın, Ömer Faruk Bay, and İnan Güler, “Implementation of an Embedded Web Server Application for Wireless Control of Brain Computer Interface Based Home Environments,” Journal of Medical Systems, vol. 40, no. 1, 2015. View at Publisher · View at Google Scholar
  • Pablo F Diez, Agustina Garcés Correa, Lorena Orosco, Eric Laciar, and Vicente Mut, “Attention-level transitory response: a novel hybrid BCI approach,” Journal of Neural Engineering, vol. 12, no. 5, pp. 056007, 2015. View at Publisher · View at Google Scholar
  • Pedro Alves Nogueira, Luís Filipe Teófilo, and Pedro Brandão Silva, “Multi-modal natural interaction in game design: a comparative analysis of player experience in a large scale role-playing game,” Journal on Multimodal User Interfaces, 2015. View at Publisher · View at Google Scholar
  • Adriana Pena Perez Negron, Nora Edith Rangel Bernal, and Graciela Lara Lopez, “Nonverbal interaction contextualized in collaborative virtual environments,” Journal On Multimodal User Interfaces, vol. 9, no. 3, pp. 253–260, 2015. View at Publisher · View at Google Scholar
  • Anna F. Cord, Franz Roessiger, and Nina Schwarz, “Geocaching data as an indicator for recreational ecosystem services in urban areas: Exploring spatial gradients, preferences and motivations,” Landscape And Urban Planning, vol. 144, pp. 151–162, 2015. View at Publisher · View at Google Scholar
  • Hanem M. Shehab, and E. Michael Nussbaum, “Cognitive load of critical thinking strategies,” Learning and Instruction, vol. 35, pp. 51–61, 2015. View at Publisher · View at Google Scholar
  • Tai-Hsiang Huang, Su-Ling Yeh, Yung-Hao Yang, Hsin-I Liao, Ya-Yeh Tsai, Pai-Ju Chang, and Homer H. Chen, “Method and experiments of subliminal cueing for real-world images,” Multimedia Tools and Applications, 2015. View at Publisher · View at Google Scholar
  • Chen-Chiung Hsieh, Mei-Hua Hsih, Meng-Kai Jiang, Yun-Maw Cheng, and En-Hui Liang, “Effective semantic features for facial expressions recognition using SVM,” Multimedia Tools and Applications, 2015. View at Publisher · View at Google Scholar
  • Michael Glodek, Günther Palm, Friedhelm Schwenker, Frank Honold, Felix Schüssel, Michael Weber, Thomas Geier, Thilo Hörnle, Susanne Biundo, Gerald Krell, Florian Nothdurft, Wolfgang Minker, Stephan Reuter, and Klaus Dietmayer, “Fusion Paradigms in Cognitive Technical Systems for Human-Computer Interaction,” Neurocomputing, 2015. View at Publisher · View at Google Scholar
  • Emanuele Pasqualotto, Tamara Matuz, Stefano Federici, Carolin A. Ruf, Mathias Bartl, Marta Olivetti Belardinelli, Niels Birbaumer, and Sebastian Halder, “Usability and Workload of Access Technology for People With Severe Motor Impairment: A Comparison of Brain-Computer Interfacing and Eye Tracking,” Neurorehabilitation And Neural Repair, vol. 29, no. 10, pp. 950–957, 2015. View at Publisher · View at Google Scholar
  • Stefanie M. Erk, Alexander Toet, and Jan B.F. Van Erp, “Effects of mediated social touch on affective experiences and trust,” PeerJ, vol. 3, pp. e1297, 2015. View at Publisher · View at Google Scholar
  • Corina Sas, and Rohit Chopra, “MeditAid: a wearable adaptive neurofeedback-based system for training mindfulness state,” Personal and Ubiquitous Computing, 2015. View at Publisher · View at Google Scholar
  • Eva G. Krumhuber, Aleksandra Swiderska, Elena Tsankova, Shanmukh V. Kamble, and Arvid Kappas, “Real or Artificial? Intergroup Biases in Mind Perception in a Cross-Cultural Perspective,” Plos One, vol. 10, no. 9, 2015. View at Publisher · View at Google Scholar
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