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Citations to this Journal [158 citations: 1–100 of 147 articles]

Articles published in Advances in Human-Computer Interaction have been cited 158 times. The following is a list of the 147 articles that have cited the articles published in Advances in Human-Computer Interaction.

  • Jérémie Mattout, Margaux Perrin, Olivier Bertrand, and Emmanuel Maby, “Improving BCI performance through co-adaptation: Applications to the P300-speller,” Annals of Physical and Rehabilitation Medicine, 2015. View at Publisher · View at Google Scholar
  • Myounghoon Jeon, Bruce N. Walker, and Thomas M. Gable, “The effects of social interactions with in-vehicle agents on a driver's anger level, driving performance, situation awareness, and perceived workload,” Applied Ergonomics, vol. 50, pp. 185–199, 2015. View at Publisher · View at Google Scholar
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  • Ioannis Delikostidis, Corné P.J.M. van Elzakker, and Menno-Jan Kraak, “Overcoming challenges in developing more usable pedestrian navigation systems,” Cartography and Geographic Information Science, pp. 1–18, 2015. View at Publisher · View at Google Scholar
  • W. Ben Yahia, F. Vanderhaegen, P. Polet, and N. Tricot, “A(2)PG: alternative action plan generator,” Cognition Technology & Work, vol. 17, no. 1, pp. 95–109, 2015. View at Publisher · View at Google Scholar
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  • Mirjam Seckler, Klaus Opwis, and Alexandre N. Tuch, “Linking objective design factors with subjective aesthetics: An experimental study on how structure and color of websites affect the facets of users’ visual aesthetic perception,” Computers in Human Behavior, vol. 49, pp. 375–389, 2015. View at Publisher · View at Google Scholar
  • Ashley B. Craig, Melissa E. DeRosier, and Yayoi Watanabe, “Differences Between Japanese and U.S. Children's Performance on “Zoo U”: A Game-Based Social Skills Assessment,” Games for Health Journal, pp. 150414062655007, 2015. View at Publisher · View at Google Scholar
  • J. Fernando Sánchez-Rada, and Carlos A. Iglesias, “Onyx: A Linked Data approach to emotion representation,” Information Processing & Management, 2015. View at Publisher · View at Google Scholar
  • Riccardo Muradore, Paolo Fiorini, Gokhan Akgun, Duygun Erol Barkana, Marcello Bonfe, Fabrizio Borierol, Andrea Caprara, Giacomo De Rossi, Riccardo Dodi, Ole Jakob Elle, Federica Ferraguti, Lorenza Gasperottil, Roger Gassert, Kim Mathiassen, Dilla Handini, Olivier Lambercy, Lin Lil, Maarja Kruusmaal, Auralius Oberman Manurung, Giovanni Meruzzi, Ho Quoc Phuong Nguyen, Nicola Freda, Gianluca Riolfo, Asko Ristolainen, Alberto Sanna, Cristian Secchi, Marco Torsello, and Asim Evren Yantacil, “Development of a Cognitive Robotic System for Simple Surgical Tasks,” International Journal Of Advanced Robotic Systems, vol. 12, 2015. View at Publisher · View at Google Scholar
  • J. Alfredo Sanchez, Ximena Cortes, Oleg Starostenko, Ofelia Cervantes, and Wanggen Wan, “An extensible platform for seamless integration and management of applications for emotion sensing and interpretation,” Journal Of Ambient Intelligence And Smart Environments, vol. 7, no. 1, pp. 5–19, 2015. View at Publisher · View at Google Scholar
  • Pedro Alves Nogueira, Luís Filipe Teófilo, and Pedro Brandão Silva, “Multi-modal natural interaction in game design: a comparative analysis of player experience in a large scale role-playing game,” Journal on Multimodal User Interfaces, 2015. View at Publisher · View at Google Scholar
  • Hanem M. Shehab, and E. Michael Nussbaum, “Cognitive load of critical thinking strategies,” Learning and Instruction, vol. 35, pp. 51–61, 2015. View at Publisher · View at Google Scholar
  • Chen-Chiung Hsieh, Mei-Hua Hsih, Meng-Kai Jiang, Yun-Maw Cheng, and En-Hui Liang, “Effective semantic features for facial expressions recognition using SVM,” Multimedia Tools and Applications, 2015. View at Publisher · View at Google Scholar
  • Michael Glodek, Günther Palm, Friedhelm Schwenker, Frank Honold, Felix Schüssel, Michael Weber, Thomas Geier, Thilo Hörnle, Susanne Biundo, Gerald Krell, Florian Nothdurft, Wolfgang Minker, Stephan Reuter, and Klaus Dietmayer, “Fusion Paradigms in Cognitive Technical Systems for Human-Computer Interaction,” Neurocomputing, 2015. View at Publisher · View at Google Scholar
  • S. Rajaganapathy, B. Aravind, B. Keerthana, and M. Sivagami, “Conversation of Sign Language to Speech with Human Gestures,” Procedia Computer Science, vol. 50, pp. 10–15, 2015. View at Publisher · View at Google Scholar
  • Arthur Truong, Hugo Boujut, and Titus Zaharia, “Laban descriptors for gesture recognition and emotional analysis,” The Visual Computer, 2015. View at Publisher · View at Google Scholar
  • Rifat Aras, Yuzhong Shen, and Ahmed Noor, “Quantitative assessment of the effectiveness of using display techniques with a haptic device for manipulating 3D objects in virtual environments,” Advances in Engineering Software, vol. 76, pp. 43–47, 2014. View at Publisher · View at Google Scholar
  • N Ngan Nguyen, Ali Mulla, Andrew J. Nelson, and Timothy D. Wilson, “Visuospatial Anatomy Comprehension: The Role of Spatial Visualization Ability and Problem-Solving Strategies,” Anatomical Sciences Education, vol. 7, no. 4, pp. 280–288, 2014. View at Publisher · View at Google Scholar
  • Stavros I. Dimitriadis, Yu Sun, Kenneth Kwok, Nikolaos A. Laskaris, Nitish Thakor, and Anastasios Bezerianos, “Cognitive Workload Assessment Based on the Tensorial Treatment of EEG Estimates of Cross-Frequency Phase Interactions,” Annals of Biomedical Engineering, 2014. View at Publisher · View at Google Scholar
  • David Griol, José Manuel Molina, and Zoraida Callejas, “Modeling the user state for context-aware spoken interaction in ambient assisted living,” Applied Intelligence, 2014. View at Publisher · View at Google Scholar
  • Sylvester Arnab, Theodore Lim, Maira B. Carvalho, Francesco Bellotti, Sara de Freitas, Sandy Louchart, Neil Suttie, Riccardo Berta, and Alessandro De Gloria, “Mapping learning and game mechanics for serious games analysis,” British Journal of Educational Technology, 2014. View at Publisher · View at Google Scholar
  • Chad C. Tossell, Philip Kortum, Clayton Shepard, Ahmad Rahmati, and Lin Zhong, “You can lead a horse to water but you cannot make him learn: Smartphone use in higher education,” British Journal of Educational Technology, 2014. View at Publisher · View at Google Scholar
  • Bjoern Schuller, Stefan Steidl, Anton Batliner, Florian Schiele, Jarek Krajewski, Felix Weninger, and Florian Eyben, “Medium-term speaker states-A review on intoxication, sleepiness and the first challenge,” Computer Speech and Language, vol. 28, no. 2, pp. 346–374, 2014. View at Publisher · View at Google Scholar
  • Bieke Zaman, Kristof Geurden, Rozane De Cock, Bob De Schutter, and Vero Vanden Abeele, “Motivation profiles of online Poker players and the role of interface preferences: A laddering study among amateur and (semi-) professionals,” Computers in Human Behavior, vol. 39, pp. 154–164, 2014. View at Publisher · View at Google Scholar
  • Christian Sebastian Loh, and Yanyan Sheng, “Maximum Similarity Index (MSI): A metric to differentiate the performance of novices vs. multiple-experts in serious games,” Computers in Human Behavior, vol. 39, pp. 322–330, 2014. View at Publisher · View at Google Scholar
  • Jorge Martín-Gutiérrez, Peña Fabiani, Wanda Benesova, María Dolores Meneses, and Carlos E. Mora, “Augmented reality to promote collaborative and autonomous learning in higher education,” Computers in Human Behavior, 2014. View at Publisher · View at Google Scholar
  • Yeon Kyoung Joo, and Jong-Eun Roselyn Lee, “Can "The Voices in the Car" Persuade Drivers to Go Green?: Effects of Benefit Appeals from In-Vehicle Voice Agents and the Role of Drivers' Affective States on Eco-Driving,” Cyberpsychology Behavior and Social Networking, vol. 17, no. 4, pp. 255–261, 2014. View at Publisher · View at Google Scholar
  • Inga-Lill Boman, and Aniko Bartfai, “The first step in using a robot in brain injury rehabilitation: patients’ and health-care professionals’ perspective,” Disability and Rehabilitation: Assistive Technology, pp. 1–6, 2014. View at Publisher · View at Google Scholar
  • Shu-Fei Yang, “An eye-tracking study of the Elaboration Likelihood Model and in online shopping,” Electronic Commerce Research and Applications, 2014. View at Publisher · View at Google Scholar
  • Ángel Serrano-Laguna, Javier Torrente, Pablo Moreno-Ger, and Baltasar Fernández-Manjón, “Application of Learning Analytics in educational videogames,” Entertainment Computing, 2014. View at Publisher · View at Google Scholar
  • F. Bellotti, R. Berta, A. De Gloria, E. Lavagnino, A. Antonaci, F. Dagnino, M. Ott, M. Romero, M. Usart, and I.S. Mayer, “Serious Games and the Development of an Entrepreneurial Mindset in Higher Education Engineering Students,” Entertainment Computing, 2014. View at Publisher · View at Google Scholar
  • F. M. Williams-Bell, B. Kapralos, A. Hogue, B. M. Murphy, and E. J. Weckman, “Using Serious Games and Virtual Simulation for Training in the Fire Service: A Review,” Fire Technology, 2014. View at Publisher · View at Google Scholar
  • Joseph R. Keebler, Travis J. Wiltshire, Dustin C. Smith, Stephen M. Fiore, and Jeffrey S. Bedwell, “Shifting the paradigm of music instruction: implications of embodiment stemming from an augmented reality guitar learning system,” Frontiers in Psychology, vol. 5, 2014. View at Publisher · View at Google Scholar
  • Yu Zhang, David B. Kaber, Meghan Rogers, Yulan Liang, and Shruti Gangakhedkar, “The Effects of Visual and Cognitive Distractions on Operational and Tactical Driving Behaviors,” Human Factors, vol. 56, no. 3, pp. 592–604, 2014. View at Publisher · View at Google Scholar
  • Rene Riedl, and Jan vom Brocke, “Emotions and ERP information sourcing: the moderating role of expertise,” Industrial Management & Data Systems, vol. 144, no. 3, pp. 456–471, 2014. View at Publisher · View at Google Scholar
  • Frédéric Vanderhaegen, and Stéphane Zieba, “Reinforced learning systems based on merged and cumulative knowledge to predict human actions,” Information Sciences, 2014. View at Publisher · View at Google Scholar
  • Mien-Tsung Tsai, Kuo-An Wang, Yili Liu, and Jen-Shin Hong, “Perceived Visual Aesthetics of Text-Overlaid Images: Computational Models and Experimental Research for White-Space Fraction,” International Journal of Human-Computer Interaction, vol. 30, no. 1, pp. 1–23, 2014. View at Publisher · View at Google Scholar
  • Christopher G. Burns, and Stephen H. Fairclough, “Use of Auditory Event-Related Potentials to Measure Immersion during a Computer Game,” International Journal of Human-Computer Studies, 2014. View at Publisher · View at Google Scholar
  • Matthias Böhmer, and Antonio Krüger, “A Case Study of Research through the App Store:,” International Journal of Mobile Human Computer Interaction, vol. 6, no. 2, pp. 32–45, 2014. View at Publisher · View at Google Scholar
  • Peral Toktaş-Palut, Ecem Baylav, Seyhan Teoman, and Mustafa Altunbey, “The impact of barriers and benefits of e-procurement on its adoption decision: An empirical analysis,” International Journal of Production Economics, 2014. View at Publisher · View at Google Scholar
  • Christian Schalles, John Creagh, and Michael Rebstock, “A Causal Model for Analyzing the Impact of Graphical Modeling Languages on Usability,” International Journal Of Software Engineering And Knowledge Engineering, vol. 24, no. 9, pp. 1337–1355, 2014. View at Publisher · View at Google Scholar
  • Silke Witt, “Modeling user response timings in spoken dialog systems,” International Journal of Speech Technology, 2014. View at Publisher · View at Google Scholar
  • Maurits Graafland, Mary Dankbaar, Agali Mert, Joep Lagro, Laura De Wit-Zuurendonk, Stephanie Schuit, Alma Schaafstal, and Marlies Schijven, “How to Systematically Assess Serious Games Applied to Health Care,” JMIR Serious Games, vol. 2, no. 2, pp. e11, 2014. View at Publisher · View at Google Scholar
  • Philip Bobko, Alex J. Barelka, Leanne M. Hirshfield, and Joseph B. Lyons, “Invited Article: The Construct of Suspicion and How It Can Benefit Theories and Models in Organizational Science,” Journal of Business and Psychology, 2014. View at Publisher · View at Google Scholar
  • Ma. Mercedes T. Rodrigo, Thor Collin S. Andallaza, Francisco Enrique Vicente G. Castro, Marc Lester V. Armenta, Thomas T. Dy, and Matthew C. Jadud, “An Analysis of JAVA Programming Behaviors, Affect, Perceptions, and Syntax Errors among Low-Achieving, Average, and High-Achieving Novice Programmers,” Journal of Educational Computing Research, vol. 49, no. 3, pp. 293–325, 2014. View at Publisher · View at Google Scholar
  • Karl Rehrl, Elisabeth Häusler, Sven Leitinger, and Daniel Bell, “ Pedestrian navigation with augmented reality, voice and digital map: final results from an in situ field study assessing performance and user experience ,” Journal of Location Based Services, pp. 1–22, 2014. View at Publisher · View at Google Scholar
  • René Riedl, Peter N. C. Mohr, Peter H. Kenning, Fred D. Davis, and Hauke R. Heekeren, “Trusting Humans and Avatars: A Brain Imaging Study Based on Evolution Theory,” Journal of Management Information Systems, vol. 30, no. 4, pp. 83–114, 2014. View at Publisher · View at Google Scholar
  • Hung-Chyun Chou, Narendra Prataksita, Yi-Tseng Lin, and Chung-Hsien Kuo, “P300 and Motor Imagery Based Brain-Computer Interface for Controlling Wheelchairs,” Journal of Medical Devices-Transactions of The Asme, vol. 8, no. 3, 2014. View at Publisher · View at Google Scholar
  • Matthias Witkowski, Mario Cortese, Marco Cempini, Juergen Mellinger, Nicola Vitiello, and Surjo R. Soekadar, “Enhancing brain-machine interface (BMI) control of a hand exoskeleton using electrooculography (EOG),” Journal Of Neuroengineering And Rehabilitation, vol. 11, 2014. View at Publisher · View at Google Scholar
  • Douglas Markant, Sarah DuBrow, Lila Davachi, and Todd M. Gureckis, “Deconstructing the effect of self-directed study on episodic memory,” Memory & Cognition, 2014. View at Publisher · View at Google Scholar
  • Weibo Yi, Shuang Qiu, Kun Wang, Hongzhi Qi, Lixin Zhang, Peng Zhou, Feng He, and Dong Ming, “Evaluation of EEG Oscillatory Patterns and Cognitive Process during Simple and Compound Limb Motor Imagery,” Plos One, vol. 9, no. 12, 2014. View at Publisher · View at Google Scholar
  • Gabor Aranyi, Sid Kouider, Alan Lindsay, Hielke Prins, Imtiaj Ahmed, Giulio Jacucci, Paolo Negri, Luciano Gamberini, David Pizzi, and Marc Cavazza, “Subliminal Cueing of Selection Behavior in a Virtual Environment,” Presence-Teleoperators and Virtual Environments, vol. 23, no. 1, pp. 33–50, 2014. View at Publisher · View at Google Scholar
  • Andreas Riener, Pierre Chalfoun, and Claude Frasson, “The Potential of Subliminal Information Displays to Change Driver Behavior,” Presence-Teleoperators and Virtual Environments, vol. 23, no. 1, pp. 51–70, 2014. View at Publisher · View at Google Scholar
  • Minkyu Ahn, Mijin Lee, Jinyoung Choi, and Sung Chan Jun, “A Review of Brain-Computer Interface Games and an Opinion Survey from Researchers, Developers and Users,” Sensors, vol. 14, no. 8, pp. 14601–14633, 2014. View at Publisher · View at Google Scholar
  • Georgina Wood, Dan van der Horst, Rosie Day, Anastasios G. Bakaoukas, Panagiotis Petridis, Shuli Liu, Latifimran Jalil, Mark Gaterell, Elise Smithson, John Barnham, Debbie Harvey, Benqiang Yang, and Charn Pisithpunth, “Serious games for energy social science research,” Technology Analysis & Strategic Management, vol. 26, no. 10, pp. 1212–1227, 2014. View at Publisher · View at Google Scholar
  • Andrej M. Savić, Nebojša M. Malešević, and Mirjana B. Popović, “Feasibility of a Hybrid Brain-Computer Interface for Advanced Functional Electrical Therapy,” The Scientific World Journal, vol. 2014, pp. 1–11, 2014. View at Publisher · View at Google Scholar
  • Myounghoon Jeon, Bruce N. Walker, and Jung-Bin Yim, “Effects of specific emotions on subjective judgment, driving performance, and perceived workload,” Transportation Research Part F: Traffic Psychology and Behaviour, vol. 24, pp. 197–209, 2014. View at Publisher · View at Google Scholar
  • Satoshi Suzuki, Asato Yoshinari, and Kunihiko Kuronuma, “Development of Estimating Equation of Machine Operational Skill by Utilizing Eye Movement Measurement and Analysis of Stress and Fatigue,” Advances in Human-Computer Interaction, vol. 2013, pp. 1–13, 2013. View at Publisher · View at Google Scholar
  • Simon Harper, Caroline Jay, Eleni Michailidou, and Huangmao Quan, “Analysing the visual complexity of web pages using document structure,” Behaviour & Information Technology, vol. 32, no. 5, pp. 491–502, 2013. View at Publisher · View at Google Scholar
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