Research Article

Distortion-Based Slice Level Prioritization for Real-Time Video over QoS-Enabled Wireless Networks

Table 1

Mean Y-PSNR gain (loss) when dropping different priority packets, as compared to dropping randomly over a range of test sequences.

Δ PSNR (dB)
Loss rate (%):246810

AkiyoDrop Pri 01.732.623.33.944.21
Drop Pri 10.610.690.91.151.27
Drop Pri 2−1.52−2.33−2.52−2.37−2.41

MobileDrop Pri 01.852.763.123.313.57
Drop Pri 10.530.941.161.421.43
Drop Pri 2−2.1−2.34−2.22−2.12−2

SoccerDrop Pri 01.772.633.033.253.38
Drop Pri 10.260.610.720.850.91
Drop Pri 2−1.69−2.17−2.24−2.17−2.19

ForemanDrop Pri 01.993.033.313.453.67
Drop Pri 10.610.880.930.871.09
Drop Pri 2−1.68−2.09−2.19−2.18−2.02

FootballDrop Pri 00.691.131.471.421.42
Drop Pri 10.260.630.820.880.82
Drop Pri 2−1.07−1.43−1.27−1.27−1.38

HighwayDrop Pri 02.013.183.884.54.54
Drop Pri 10.721.181.371.491.37
Drop Pri 2−1.95−2.44−2.71−2.67−2.78