Research Article
Enhancing User Experiences of Mobile-Based Augmented Reality via Spatial Augmented Reality: Designs and Architectures of Projector-Camera Devices
Table 1
Six issues regarding mobile-based AR user experiences to be discussed in this paper.
| Number | Phone-based AR | Wearable AR | Projector-based AR | User experience issue to be solved by projector-based AR solutions |
| | X | X | | Limited size of display and field of view. |
| | X | X | | Difficult for group observation. |
| | X | X | | Not encouraging face-to-face social interactions. |
| | | X | X | AR objects appear too transparent. |
| | X | X | X | Difficult real-time visual scene analysis. |
| | | | X | Crosstalk between projected imagery and visual analysis. |
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