Research Article
Why People Play: Artificial Lives Acquiring Play Instinct to Stabilize Productivity
Figure 4
Behavior of the world with 64 kinds of less complicated plays requiring no ability as Figure 2 but abilities of interest-in-task added.
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(a) Ability spectrum of (i) requested and (ii) generated |
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(b) (iii) Performance and (iv) variance of ability distribution. Vertical axis is arbitrary unit |
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