Research Article

Efficient Probabilistic and Geometric Anatomical Mapping Using Particle Mesh Approximation on GPUs

Table 2

Runtime comparison, in milliseconds, of different splatting implementations on volume sized 144 × 192 × 160 and 160 × 224 × 160 using collision-free sorting approach, atomic operation with fixed point presentation, atomic operation on the shared memory and CPU reference.

SizeMethodCPUSortingAtomicAtomic shared

144 × 192 × 160Random8261052930
Diffeomorphic33111010514
Singular2241054041

160 × 224 × 160Random14352157576
Diffeomorphic77522415221
Singular347215144144