Research Article
True 4D Image Denoising on the GPU
__device__ int Shift_FFT_Coordinate(int coordinate, int DATA_SIZE) |
{
| if (coordinate > (ceilf(DATA_SIZE/2) − 1)) | { | return coordinate − ceilf(DATA_SIZE/2); | } | else | { | return coordinate + floorf(DATA_SIZE/2); | } |
}
|
|