International Journal of Computer Games Technology
Volume 2008 (2008), Article ID 316790, 5 pages
doi:10.1155/2008/316790
Research Article
Efficient Terrain Triangulation and Modification Algorithms for Game Applications
School of Computer Engineering, Nanyang Technological University, 639798, Singapore
Received 28 September 2007; Accepted 3 March 2008
Academic Editor: Kok Wai Wong
Copyright © 2008 Sundar Raman and Zheng Jianmin. This is an open access article distributed under the
Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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