]>High-Level Development of Multiserver Online Games : Algorithm 1
𝚌 𝚕 𝚊 𝚜 𝚜 𝙴 𝚗 𝚐 𝚒 𝚗 𝚎  : 𝚙 𝚞 𝚋 𝚕 𝚒 𝚌 𝚁 𝚃 𝙵  : :  𝚂 𝚎 𝚛 𝚒 𝚊 𝚕 𝚒 𝚣 𝚊 𝚋 𝚕 𝚎 ;
𝚌 𝚕 𝚊 𝚜 𝚜 𝚃 𝚎 𝚊 𝚖   : 𝚙 𝚞 𝚋 𝚕 𝚒 𝚌 𝚁 𝚃 𝙵  : :  𝚂 𝚎 𝚛 𝚒 𝚊 𝚕 𝚒 𝚣 𝚊 𝚋 𝚕 𝚎 ;
𝚌 𝚕 𝚊 𝚜 𝚜 𝙿 𝚘 𝚠 𝚎 𝚛 𝚞 𝚙 𝙸 𝚝 𝚎 𝚖  : 𝚙 𝚞 𝚋 𝚕 𝚒 𝚌 𝚁 𝚃 𝙵  : :  𝙻 𝚘 𝚌 𝚊 𝚕 ;
𝚌 𝚕 𝚊 𝚜 𝚜 𝙼 𝚘 𝚟 𝚒 𝚗 𝚐 𝙴 𝚗 𝚝 𝚒 𝚝 𝚢 : 𝚁 𝚃 𝙵  : :  𝙻 𝚘 𝚌 𝚊 𝚕 {
𝚁 𝚃 𝙵  : :  𝚅 𝚎 𝚌 𝚝 𝚘 𝚛 _ 𝚟 𝚎 𝚕 𝚘 𝚌 𝚒 𝚝 𝚢 ;
𝚁 𝚃 𝙵  : :  𝚅 𝚎 𝚌 𝚝 𝚘 𝚛 _ 𝚘 𝚛 𝚒 𝚎 𝚗 𝚝 𝚊 𝚝 𝚒 𝚘 𝚗 ;
} ;
𝚌 𝚕 𝚊 𝚜 𝚜 𝚁 𝚊 𝚌 𝚒 𝚗 𝚐 𝙲 𝚊 𝚛 : 𝚙 𝚞 𝚋 𝚕 𝚒 𝚌 𝙼 𝚘 𝚟 𝚒 𝚗 𝚐 𝙴 𝚗 𝚝 𝚒 𝚝 𝚢 {
𝚜 𝚝 𝚍  : :  𝚜 𝚝 𝚛 𝚒 𝚗 𝚐    _ 𝚍 𝚛 𝚒 𝚟 𝚎 𝚛 ;     // name of driver
𝚛 𝚝 𝚏 _ 𝚒 𝚗 𝚝 8 _ 𝚏 𝚞 𝚎 𝚕 ;     // fuel level
𝙴 𝚗 𝚐 𝚒 𝚗 𝚎 _ 𝚎 𝚗 𝚐 𝚒 𝚗 𝚎 ;     // car’s engine
𝙿 𝚘 𝚠 𝚎 𝚛 𝚞 𝚙 𝙸 𝚝 𝚎 𝚖 * _ 𝚙 𝚘 𝚠 𝚎 𝚛 𝚞 𝚙 ;     // a specific item
𝚃 𝚎 𝚊 𝚖 *     _ 𝚝 𝚎 𝚊 𝚖 ;// associated entity
} ;
Algorithm 1: An entity written in the manner of RTF.