International Journal of Computer Games Technology
Volume 2009 (2009), Article ID 231863, 15 pages
doi:10.1155/2009/231863
Research Article
Platform for Distributed 3D Gaming
A. Jurgelionis,
1 P. Fechteler,
2 P. Eisert,
2 F. Bellotti,
1 H. David,
3 J. P. Laulajainen,
4 R. Carmichael,
5 V. Poulopoulos,
6,7 A. Laikari,
8 P. Perälä,
4 A. De Gloria,
1 and
C. Bouras6,7
1Department of Biophysical and Electronic Engineering, University of Genoa, Via Opera Pia 11a, 16145 Genoa, Italy
2Computer Vision & Graphics, Image Processing Department, Heinrich-Hertz-Institute Berlin, Fraunhofer-Institute for Telecommunications, 10587 Berlin, Germany
3R&D Department, Exent Technologies Ltd., 25 Bazel Street, P.O. Box 2645, Petach Tikva 49125, Israel
4Converging Networks Laboratory, VTT Technical Research Centre of Finland, 90571 Oulu, Finland
5Department of Psychology, Goldsmiths, University of London, New Cross, London SE14 6N, UK
6Research Unit 6, Research Academic Computer Technology Institute, N. Kazantzaki, Panepistimioupoli, 26504 Rion, Greece
7Computer Engineering and Informatics Department, University of Patras, 26500 Patras, Greece
8Software Architectures and Platforms Department, VTT Technical Research Centre of Finland, 02044 VTT, Espoo, Finland
Received 1 February 2009; Accepted 18 March 2009
Academic Editor: Suiping Zhou
Copyright © 2009 A. Jurgelionis et al. This is an open access article distributed under the
Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
How to Cite this Article
A. Jurgelionis, P. Fechteler, P. Eisert, et al., “Platform for Distributed 3D Gaming,” International Journal of Computer Games Technology, vol. 2009, Article ID 231863, 15 pages, 2009. doi:10.1155/2009/231863