Research Article

Action Recognition for Support of Adaptive Gameplay: A Case Study of a First Person Shooter

Table 5

Action recognition algorithm function in relation to player performance.

Expert playersAmateur players
Five bestFive worst
Modifications12345910111213

Automatic blast radius adjustmentXXXXX
Automatic weapon directional controlXXXXX
Automatic NPC skill reductionXXXXX
Modify geometryXXXXX
Kill zone counterXXXXX
NPC lureXXXXX