Review Article

3D Design and Modeling of Smart Cities from a Computer Graphics Perspective

Figure 4

Urban layout modeling. (a) On the left side, we see a fragment of a real city containing street and aerial image data. The user can then interactively “grow” the street network in a similar style. (b) The generated new streets can be populated with a best fit of fragments from the aerial imagery in the source fragment (image from [4, 5]).
728913.fig.004a
(a)
728913.fig.004b
(b)