Research Article

GPU-Accelerated Rendering of Unbounded Nonlinear Iterated Function System Fixed Points

Figure 7

Two approaches for distorting a texture by an IFS map: per-vertex forward application of maps and per-pixel inverse mapping.
825782.fig.007a
(a) Pre-vertex forward rendering, Section 4
825782.fig.007b
(b) Pre-pixel inverse lookup, Section 5