Research Article

How to Build a Patient-Specific Hybrid Simulator for Orthopaedic Open Surgery: Benefits and Limits of Mixed-Reality Using the Microsoft HoloLens

Table 3

Qualitative evaluation using a 5-point Likert questionnaire. Central tendency summarized using median with dispersion measured by interquartile range (25°∼75°).

ItemQuestionnaire itemsMedian (25°∼75°) value (Eng. vs Clin.)
EngineersCliniciansAll

Visual and audio perceptionAThe virtual content is correctly aligned to the real objects.5 (5∼4)4 (5∼3.75)5 (5∼4)0.280
BIt is easy to perceive the spatial relationships between real and virtual objects.5 (5∼4)4.5 (5∼4)5 (5∼4)0.739
CI did not notice motion of virtual content.4 (5∼4)4 (5∼3.75)4 (5∼4)0.436
DI did not notice latency (lag, delay) between virtual content and objects real.4.5 (5∼4)4 (5∼4)4 (5∼4)0.353
EI did not notice jitter (high-frequency shaking of the virtual content).4 (5∼2.75)4 (4.75∼3.75)4 (5∼3)0.912
FI did not experience double vision.4.5 (5∼4)5 (5∼4)5 (5∼4)0.481
GI did not notice colour separation.5 (5∼3.75)5 (5∼4.75)5 (5∼4)0.393
HThe field of view (FOV) is adequate for the application.4 (4.25∼2.75)3.5 (4∼2.0)4 (4∼2.25)0.579
ISpatial sounds make the experience more immersive.4 (5∼4)5 (5∼3.75)4.5 (5∼4)0.796

Interaction and ergonomicsJI did not experience postural discomfort during the application.4 (4.25∼3.75)3 (4 ∼ 2)4 (4∼2.25)0.029
KI did not experience visual fatigue (eyestrain, dried mucus or tears around the eyelids, discomfort when the eyes are open, hot eyes, and headaches).4 (4.25∼2.75)2.5 (4.25∼2)3.5 (4∼2)0.393
LGesture interaction is easy and intuitive.4.5 (5∼4)5 (5∼4)5 (5∼4)0.631
MVoice interaction is easy and intuitive.4 (5∼4)5 (5∼4)4.5 (5∼4)0.481
NIt is easy to aligning the surgical instrument to the AR viewfinders.5 (5∼4)3 (4∼2)4 (5∼3)0.023

No statistically significant differences were found between groups with different experience with AR (Item A ; Item B ; Item C ; Item D ; Item E ; Item F ; Item G ; Item H ; Item I ; Item J ; Item K ; Item L ; Item M ; Item N ) and HoloLens (Item A ; Item B ; Item C ; Item D ; Item E ; Item F ; Item G ; Item H ; Item I , item J ; Item K ; Item L ; Item M ; Item N ).