Research Article
E-Block: A Tangible Programming Tool with Graphical Blocks
Table 1
Coding scheme for behaviors.
| Behavior type | Example |
| Space-related behavior | Move the out-of-boundary programming blocks back to the recognition region | Feedback-related behavior | Look at screen/LED immediately after an addition of a block | Occlusion-related behavior | Put hand between camera and blocks | Programming operation | Add/remove a block to/from sequence of programming blocks |
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