Research Article

A Semi-Markov Decision Model for Recognizing the Destination of a Maneuvering Agent in Real Time Strategy Games

Table 1

The transition matrix of the destinations.

Destination 1Destination 2Destination 3Destination 4

Destination 100.30.30.4
Destination 20.300.30.4
Destination 30.30.300.4
Destination 40.30.30.40