|
| Behavioral task | Knockout type | Effect on memory | Reference(s) |
|
| Water maze* | Hdc −/− | ↓ | [111] |
| Water maze | Hdc −/− | ↑ | [112] |
| Object recognition* | Hdc −/− | Unaffected | [111] |
| Nonreinforced episodic object memory | Hdc −/− | ↓ | [112] |
| Contextual fear conditioning | Hdc −/− | ↑ | [113] |
| One-trial passive avoidance | Hdc −/− | ↑ | [111] |
| Open field (habituation) | Hdc −/− | Unaffected | [114] |
| Inhibitory avoidance | KO H1−/− | Unaffected | [115] |
| Conditioned place preference | KO H1−/− | ↓ | [116] |
| Radial-maze task | KO H1−/− | ↓ | [117] |
| Auditory and contextual fear conditioning | KO H1−/− | ↑ | [68] |
| Auditory and contextual fear conditioning | KO H2−/− | ↑ | [68] |
| Object recognition | KO H1−/− | ↓ | [68] |
| Object recognition | KO H2−/− | ↓ | [68] |
| Barnes maze | KO H1−/− | ↓ | [68] |
| Barnes maze | KO H2−/− | ↓ | [68] |
| Barnes maze | KO H3−/− | ↑ | [118] |
| Motoric long-term memory | KO H1−/− | ↓ | [119] |
| Episodic and procedural memory | KO H1−/− | ↓ | [119] |
|