Research Article

Game Analysis, Validation, and Potential Application of EyeToy Play and Play 2 to Upper-Extremity Rehabilitation

Table 3

Game analysis table for the games in EyeToy Play and EyeToy Play 2.

GameGoalContextUnilateralBilateralSpeedCognitionAccuracyMuscular
endurance
CV
endurance
Eye-hand
coordination
StrengthKR individualKR-whole gameKPRecommendation

EyeToy Play
Beat FreakFollow the CDs to hit the speakers to play the music.Reach to strike the speakers in the four corners of the screen just as the CD reaches them.YYYYYYNYYAuditory and visualScorePlayer’s mvtsY
Slap StreamHit the mice, but not the bunny girls.Four clouds located at 4 corners with mouse or bunny appearing randomly. YYYYYYNYYAuditory and visualScorePlayer’s mvtsY
Wishi WashiClean as many windows as possible before the time runs out.A window with soap all over needs to be cleaned using any upper-extremity movements. When soap is cleaned, the player will be seen.YYYNNYYNYVisualNumber of windowsTrajectory of hand mvtsY
Kung FooKnock off the creatures and break the boards during bonus game.Two towers located at the sides with creatures coming out from upper or lower windows or from the ground.YYYNYYNYYAuditory and visualScorePlayer’s mvtsY
Soccer CrazeKeep the soccer ball(s) from hitting the ground as well as trying to hit the “bad guys” in the windows.Two buildings located at each side with “bad guys” randomly appearing from one of the windows to interrupt hitting the soccer ball. The soccer ball is falling from the sky and the player needs to keep it up.YYYYYYNYYVisualScorePlayer’s mvtsY
Rocket RumbleCatch the rocket to create a firework show.Rockets appear from the bottom of the screen. The player needs to touch the rockets with the same color and then push handle at either side to create a firework show.YYYYYYNYYAuditory and visualScorePlayer’s mvtsY
Boxing ChumpTry to knock out the opponent in the boxing match.Player must sit at an angle to the screen and use as many arm movements as possible to knock out the opponent and avoid being hit.YYYNNYYYYAuditoryScore and energy barPlayer’s mvtsY
Plate SpinnerSpin the plates and try to keep the monkeys from knocking the plates over.Four plate spinners located at each side with two higher and two lower. The player needs to constantly move the spinners to prevent the plates from falling.NYYYNYYYYVisualScorePlayer’s mvtsN
Mirror GameHit the green balls but avoid the red ones.Four balls located at 4 corners of the screen. The player needs to hit the green balls but not the red ones. The screen will flip right/left and upside down (mirrored images) to make this game very difficultYYYYYNNYYAuditory and visualScorePlayer’s mvtsN
Ghost EliminatorWave the player’s hand over the ghosts and bats to make them disappear.Ghosts and bats appear from different locations of the screen. The scene displays a cemetery and a dark castle at night, which may be scary to kids.YYYNYNNYYVisualScorePlayer’s mvtsN
Disco StarsImitate the dance moves of the disco girl on stage.A disco star dances on the stage, and the player needs to copy her moves and rhythm. The star will point to 1 or 2 of the 5 lights on the top of the screen and the player needs to imitate the moves and tempo.YYNYYNNYYVisual (written comment)ScorePlayer’s mvtsN
UFO JugglerSpin the UFOs so they can elevate and fly off to safety.UFOs randomly appear from the bottom of the screen. The player needs to constantly wave to keep spinning the UFOs, but too much spinning will also cause UFOs to blow up.Y*Y*NYYYNYYVisualScorePlayer’s mvtsN

EyeToy Play 2
Bubble PopReach with one or both arms to pop all the blue bubbles and avoid popping the red bubbles before the time runs out.The locations and proportions of the blue and red bubbles vary at different levels. The more advanced the level is, the harder it is to pop all the blue bubbles as they may require very precise aiming movements.YYYYYYNYYAuditory and visualScorePlayer’s mvtsY
Goal AttackUse both arms to block the soccer ball to the side or above the player’s head.The player needs to successfully block the soccer ball from entering the net during practice trial (a ball machine) or from the opponent team member.YYYYYNNYYAuditory and visualScorePlayer’s mvtsY
Table TennisUse the player’s hands as paddles to hit the ping-pong balls.Different opponents to compete and bonus round (e.g., to break the glass bottles, to squeeze tankers, etc.) YNYYYYNYYVisualScorePlayer’s mvtsY
Kung 2Punch all small ninjas appearing from different parts of the screen.Small ninjas may appear from any location of the screen. The player needs to hit the ninjas and ninjas’ weapons to avoid losing “lives.”YYYYYYNYYAuditory and visualScore and energy barPlayer’s mvtsY
DIYSuccessfully complete common household tasks and chores.Eight household tasks randomly appear: grab saw, leaky pipes, stack bricks, wood chipper, demolish wall, tiles, and cutting logs, and hammer the nails.YYYYYYNYYAuditory and visualScorePlayer’s mvtsY
Air GuitarThe player pretends to play a guitar, constantly strumming and cued to “grasp” the cord on the neck of the guitar at regular intervals.A guitar appears on the screen and the player pretends to play. A cue is offered and the player needs to “catch” the falling “cues” and then strum the guitar in order to play music.NNNNNNNNNAuditory and visualScore and musicOnly player’s fingers appear on screen. No KPN
Secret AgentReach in all directions to capture the assigned objects that are falling from the top of the screen or present at any locations of the screen.Different scenarios with different assignments: (1) prison cell—grab 6 hacksaws to avoid the cameras or be perfectly still to avoid detection; (2) rooftop—collect 8 ropes to avoid the search light or be perfectly still to avoid detection; (3) courtyard—steal 8 keys and avoid the search light.YNYYYYNYYVisualScore and words (“mission complete”)Player’s mvtsY
DrummingStrike certain drums as the game cues them to Six drums on the lower half of the screen: 3 at each side. A red note cue flies from the center to the drum and the player needs to strike the drum accordingly.YYYYYYNYYAuditory and visualScore and musicPlayer’s mvtsY
Home RunTo hit the baseball to make it a home run. An indicator shows in front of the player to help the player determine the timing to hit the ball.The player would be positioned as a hitter to hit the baseball. There are crowds cheering, and there is a virtual pitcher that throws the baseball. The virtual distance the ball flies will be displayed like a real baseball game.YYYYYYNYYAuditory and visualScorePlayer’s mvtsY/N
Mr. ChefThe player makes burgers, milkshakes, and other food.The player needs to follow the order to grasp the ingredients to make the order within a desired time limit, or to follow the instructions to make the food (e.g., to shake the shaker).YYYYYYNYYVisualScorePlayer’s mvtsY
Knock outTo hit the opponentSimilar to Box Chump in EyeToy Play. The player needs to hit the matched opponent at different angles.YYYNYYYYYAuditoryScore and energyPlayer’s mvtsY
Monkey BarsQuite difficult to figure out how to play this game.A tall building with lots of windows. A monkey needs to climb up and down the building using the 4 corner bottoms but not sure how to activate and move the monkey.Y?YYY??YYVisualScoreUnclearN

Abbreviations: CV: cardiovascular; KR: knowledge of results; KP: knowledge of performance; Y: yes; N: no; mvts: movements; Y*: For UFO juggler, it is more a waving motion than an arm reaching movement. For DIY game, it depends on the tasks to involve unilateral and/or bilateral reaching; Y: although this game can train the child’s arm movements, be mindful of violence of this game.