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Abstract and Applied Analysis
Volume 2013 (2013), Article ID 832309, 10 pages
Research Article

A Stackelberg-Game-Based Power Control Algorithm for Wireless Mesh Networks

Chongqing Engineering Laboratory of Internet and Information Security, Chongqing University of Posts and Telecommunications (CQUPT), Chongqing 400065, China

Received 25 October 2012; Accepted 4 December 2012

Academic Editor: Chuandong Li

Copyright © 2013 Yanbing Liu et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.


Wireless mesh networks (WMNs) are a promising networking paradigm for next generation wireless networking system. Power control plays a vital role in WMNs and is realized to be a crucial step toward large-scale WMNs deployment. In this paper, we address the problem of how to allocate the power for both optimizing quality of service (QoS) and saving the power consumption in WMNs based on the game theory. We first formulate the problem as a noncooperative game, in which the QoS attributes and the power of each node are defined as a utility function, and all the nodes attempt to maximize their own utility. In such game, we correlate all the interfering nodes to be an interfering object and the receiving node to be the interfering object's virtual destination node. We then present an equilibrium solution for the noncooperative game using Stackelberg model, and we propose an iterative, distributed power control algorithm for WMNs. Also, we conduct numeric experiments to evaluate the system performance, our results show that the proposed algorithm can balance nodes to share the limited network resources and maximize total utility, and thus it is efficient and effective for solving the power control problem in WMNs.