Computational Intelligence and Neuroscience / 2012 / Article / Fig 3

Research Article

Why People Play: Artificial Lives Acquiring Play Instinct to Stabilize Productivity

Figure 3

Typical behavior of the world with 64 kinds of highly complicated plays each of which requires 64 abilities.
(a) Ability spectrum of (i) requested and (ii) generated
(b) (iii) Performance and (iv) variance of ability distribution. Vertical axis is arbitrary unit

Article of the Year Award: Outstanding research contributions of 2020, as selected by our Chief Editors. Read the winning articles.