Computational Intelligence and Neuroscience / 2012 / Article / Fig 4

Research Article

Why People Play: Artificial Lives Acquiring Play Instinct to Stabilize Productivity

Figure 4

Behavior of the world with 64 kinds of less complicated plays requiring no ability as Figure 2 but abilities of interest-in-task added.
(a) Ability spectrum of (i) requested and (ii) generated
(b) (iii) Performance and (iv) variance of ability distribution. Vertical axis is arbitrary unit

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