Research Article
A “Tuned” Mask Learnt Approach Based on Gravitational Search Algorithm
Table 6
Result of different algorithms for public texture images.
| Dataset | Meas. | GA | PSO | AIA | HBMO | GSA |
| Brick | Avg | 28.8825 | 30.4275 | 31.5182 | 31.7380 | 32.6939 | Std | 2.2992 | 1.4374 | 0.8639 | 0.8022 | 0.6479 | Accuracy (%) | 93.4493 | 94.5665 | 95.3433 | 95.7774 | 96.3742 | Time | 0.2753 | 0.2728 | 0.2780 | 0.2782 | 0.2746 |
| Rock | Avg | 27.0690 | 27.9645 | 28.8741 | 28.9564 | 29.4108 | Std | 1.7956 | 0.8883 | 0.8296 | 0.7970 | 0.6602 | Accuracy (%) | 89.0483 | 90.1657 | 91.0628 | 91.3764 | 92.0350 | Time | 0.2767 | 0.2735 | 0.2794 | 0.2910 | 0.2759 |
| Tile | Avg | 48.0013 | 48.7289 | 49.4354 | 49.5988 | 50.1986 | Std | 2.4916 | 1.8612 | 1.5016 | 1.3950 | 1.0025 | Accuracy (%) | 93.6011 | 94.1028 | 94.5532 | 94.7149 | 95.0289 | Time | 0.2814 | 0.2755 | 0.2847 | 0.2948 | 0.2783 |
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