Research Article

Analysis of User Interaction with a Brain-Computer Interface Based on Steady-State Visually Evoked Potentials: Case Study of a Game

Table 4

Average fatigue caused by the game.

VersionFatigue in the game

15.58 ± 1.78
27.51 ± 2.19
35.63 ± 1.83
45.46 ± 1.97
55.70 ± 1.79