Research Article

Intelligent Gamification Mechanics Using Fuzzy-AHP and K-Means to Provide Matched Partner Reference

Table 4

Comparison of priorities between criteria with TFN scale.

ā€‰C1C2C3C4

C1-scope of SME121/41/3
C2-market1/211/61/7
C3-product4612
C4-market place371/21