Research Article

The Better You Feel the Better You Learn: Do Warm Colours and Rounded Shapes Enhance Learning Outcome in Multimedia Learning?

Table 4

Regression of motivation after learning (i.e., mastery, performance approach, and performance avoidance goal orientation) on condition, and motivation, positive, and negative affect measured before learning .

PredictorsMasteryPerformance approach Performance avoidance
btpBtpbtp

Main effects model
 Intercept50.3531.30<.00145.0922.32<.00138.5120.63<.001
 Condition−2.53−1.16.250−.84−.31.7591.26.50.620
 Motivation1.8210.74<.001.8110.11<.001.9615.78<.001
 Positive affect.101.14.258.191.92.058−.08−.86.400
 Negative affect−.03−.25.807<−.01−.02.985−.01−.06.951
Interaction model
 Intercept50.8032.40<.00145.3722.37<.00138.7420.68<.001
 Condition−2.72−1.28.203−.95−.35.7301.19.47.639
 Motivation1.8411.16<.001.819.98<.001.9615.72<.001
 Positive affect.282.42.017.342.29.024.06.44.664
 Negative affect−.19−1.30.197−.08−.38.705−.08−.40.691
 Condition × positive affect−.34−2.33.022−.27−1.45.151−.24−1.35.180
 Condition × negative affect.311.59.115.15.57.567.14.59.559
Final model
 Intercept50.5932.43<.00144.6233.11<.00139.2031.73<.001
 Condition−2.64−1.25.213
 Motivation1.8411.61<.001.8511.70<.001.9517.60<.001
 Positive affect.302.62.010
 Condition × positive affect−.37−2.49.014

Note. Condition was dummy-coded using the neutral affect condition as the reference group. Positive and negative affect were centered. The same subscale of motivation as the dependent variable but obtained before training and centered prior to the analysis.