Research Article

The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses

Table 3

Deathmatch of strategies: matches won (%) with reliable and unreliable communications.

MatchUnreliable communicationsReliable communications

(I) versus (III) 0–100 0–100
(II) versus (III) 4–96 0–100
(III) versus (IV) 0–100 8–92