International Journal of Computer Games Technology / 2009 / Article / Fig 4

Research Article

A Facial Expression Parameterization by Elastic Surface Model

Figure 4

Expressions are blended by changing weight for each expression. (a) Blending smile (1.0) and blink (1.0), (b) blending smile (1.0) and disgust (0.5), (c) blending all expressions : anger (0.3) + blink (0.6) + disgust (0.3) + smile (0.1) + surprise (0.4).
(c) Mixed expression

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