International Journal of Computer Games Technology / 2010 / Article / Fig 4

Research Article

Motion in Augmented Reality Games: An Engine for Creating Plausible Physical Interactions in Augmented Reality Games

Figure 4

The same view of the real forklift and virtual crates with no occlusion and with dark matter based occlusion turned on.
979235.fig.004a
(a)
979235.fig.004b
(b)

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