Research Article

Out of the Cube: Augmented Rubik's Cube

Figure 3

Interaction metaphors. (a) Shuffling to change game assets; (b) hiding a cubelet to press a button; (c) rotating faces to see different views; (d) hotspots to choose between menu items.
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(a) Shuffling
570210.fig.003b
(b) Hiding cubelet
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(c) Rotating face
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(d) Hotspots