Research Article
Determining Solution Space
Characteristics for Real-Time Strategy Games and
Characterizing Winning Strategies
Table 2
Average standard deviation in game length (seconds) for agent combinations on specific maps.
| Map/Agent combination | Battlefield | Island Warfare | Wetlands |
| Rush versus Blitz | 0.00 | 31.30 | 38.10 | Tank Rush versus Blitz | 0.00 | 0.00 | 34.78 | Rush versus Tank Rush | 0.77 | 30.41 | 0.26 |
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