Research Article

Pose Space Surface Manipulation

Figure 3

Handle-based surface deformation. We manipulate handle vertices/triangles on the surface by applying translations/rotations to them. The mesh deforms according to handle movements while preserving the original details. Note that, because we optimize rotations and vertices separately, rotation constraints and translation constraints should be compatible with each other, otherwise, it produces distortions. Without incorporating examples, our method deforms the model smoothly regardless of anatomical structures.
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