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International Journal of Computer Games Technology
Volume 2013 (2013), Article ID 363160, 11 pages
http://dx.doi.org/10.1155/2013/363160
Research Article

Reconstructing 3D Tree Models Using Motion Capture and Particle Flow

Department of Computer Science, Brigham Young University, Provo, UT 84604, USA

Received 8 May 2013; Revised 27 August 2013; Accepted 18 September 2013

Academic Editor: Alexander Pasko

Copyright © 2013 Jie Long and Michael D. Jones. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

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