International Journal of Computer Games Technology / 2014 / Article / Fig 8

Research Article

A Practical Approach for Identity-Embodied 3D Artistic Face Modeling

Figure 8

The runtime user interface of our approach. (Left): an input human face (HI-face), (Middle): the resultant identity-embodied artistic face with a slider to control a level of HI-face over the AS-face in the resultant face, (Right): an input artistic face (AS-face).
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