Research Article

Artificial Intelligence in Video Games: Towards a Unified Framework

Figure 4

Conceptual problems (circles) and solutions (irregular forms). Instead of looking at the whole ADE and CDI problems found in two different games and solving them directly, solving problem D twice in the process, it is more interesting to identify the individual problems A, C, D, E, and I and solve them once first. A solution based on those of the individual problems can then be developed for each game without having to solve them again.