Research Article

Enhancing Video Games Policy Based on Least-Squares Continuous Action Policy Iteration: Case Study on StarCraft Brood War and Glest RTS Games and the 8 Queens Board Game

Table 4

LSCAPI three towers case.

Game

Available actionsATBMAPPRPWH

Actions priority

State 1PRPMABATP0
Kills = 250 Units = 200 Resources = 1100

State 2PRPMABWH00
Kills = 900 Units = 850 Resources = 3000

Player

Available actionsATBMAPPRPWH

Actions priority

State 1WHPRPBMAATP
Kills = 150 Units = 200 Resources = 400

State 2PRPWHMABP0
Kills = 300 Units = 300 Resources = 800