Journals
Publish with us
Publishing partnerships
About us
Blog
International Journal of Computer Games Technology
Journal overview
For authors
For reviewers
For editors
Table of Contents
Special Issues
International Journal of Computer Games Technology
/
2016
/
Article
/
Tab 5
/
Research Article
Enhancing Video Games Policy Based on Least-Squares Continuous Action Policy Iteration: Case Study on StarCraft Brood War and Glest RTS Games and the 8 Queens Board Game
Table 5
LSCAPI tower of souls case.
Game
Available actions
PRP
BOF
RH
MA
RB
Up
Actions priority
State 1
PRP
MA
BOF
Up
RB
0
Kills =
350
Units =
300
Resources =
1700
State 2
MA
PRP
Up
RB
0
0
Kills =
1300
Units =
950
Resources =
5000
Player
Available actions
PRP
BOF
RH
MA
RB
Up
Actions priority
State 1
MA
PRP
RH
RB
BOF
0
Kills =
200
Units =
150
Resources =
900
State 2
PRP
RB
BOF
MA
Up
0
Kills =
500
Units =
400
Resources =
2300