Research Article
Little Botany: A Mobile Game Utilizing Data Integration to Enhance Plant Science Education
Table 6
Heuristics for evaluating gameplay.
| # | Gameplay heuristics |
| 1 | The game provides clear goals or supports player created goals | 2 | The player sees the progress in the game and can compare the results | 3 | The players are rewarded and rewards are meaningful | 4 | The player is in control | 5 | Challenge, strategy, and pace are in balance | 6 | The first-time experience is encouraging | 7 | The game story supports the gameplay and is meaningful | 8 | There are no repetitive or boring tasks | 9 | The players can express themselves | 10 | The game supports different playing styles | 11 | The game does not stagnate | 12 | The game is consistent | 13 | The game uses orthogonal unit differentiation | 14 | The player does not lose any hard-won possessions |
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