Research Article
The Interplay between Real Money Trade and Narrative Structure in Massively Multiplayer Online Role-Playing Games
Table 1
Descriptive information.
| Ranking | Game | Publisher | The date of issue (Korea standard) | Ratings (role-playing) |
| 1 | Aion | NC Soft (Korea) | 2008-11-25 | 6.9 | 2 | Lineage 2 | NC Soft (Korea) | 1998-09-01 | 6.8 | 3 | World of Warcraft | Blizzard (US) | 2004-11-23 | 7.2 | 4 | Maple Story | NEXON (Korea) | 2003-04-29 | 7.2 | 5 | TERA | Bluehole (Korea) | 2011-01-25 | 6.8 | 6 | MU Online | Webzen (Korea) | 2001-11-19 | 6.8 | 7 | Mabinogi | NEXON (Korea) | 2004-06-22 | 7.4 | 8 | Rohan | Playwith INC (Korea) | 2006-03-07 | 7.1 | 9 | Kingdom of the wind | NEXON (Korea) | 1996-04-01 | 7.1 | 10 | Dekaron | Dekaron Project (Korea) | 2005-05-03 | 7.1 | 11 | Ragnarok Online | GRAVITY (Korea) | 2002-07-29 | 7.2 | 12 | Hero Online | MGAME (Korea) | 2005-01-25 | 5.9 |
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