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International Journal of Computer Games Technology
Volume 2017, Article ID 7363925, 10 pages
https://doi.org/10.1155/2017/7363925
Research Article

Engagement in Games: Developing an Instrument to Measure Consumer Videogame Engagement and Its Validation

1Department of Management and Humanities, Universiti Teknologi PETRONAS, Tronoh, Malaysia
2Research Group Entertainment Computing, University of Vienna, Vienna, Austria

Correspondence should be addressed to Amir Zaib Abbasi; moc.liamg@isabba.biaz.rimaa

Received 25 August 2016; Revised 22 December 2016; Accepted 10 January 2017; Published 31 January 2017

Academic Editor: Kok W. Wong

Copyright © 2017 Amir Zaib Abbasi et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

How to Cite this Article

Amir Zaib Abbasi, Ding Hooi Ting, and Helmut Hlavacs, “Engagement in Games: Developing an Instrument to Measure Consumer Videogame Engagement and Its Validation,” International Journal of Computer Games Technology, vol. 2017, Article ID 7363925, 10 pages, 2017. https://doi.org/10.1155/2017/7363925.