International Journal of Computer Games Technology / 2019 / Article / Fig 8

Research Article

Real-Time Large Crowd Rendering with Efficient Character and Instance Management on GPU

Figure 8

The visual quality comparison of our approach, pseudo-instancing technique, and point-based technique. The number of rendered instances on the screen is 20000. (a) shows the captured image of our approach rendering result with million. (b) shows the captured image of pseudo-instancing technique rendering result. (c) shows the captured image of the point-based technique rendering result. (d), (e), and (f) are the captured images zoomed in on the area of instances which are far away from the camera.