Research Article
Method for Selecting an Engagement Index for a Specific Type of Game Using Cognitive Neuroscience
Table 1
Representation of frequency bands (alpha, beta, and theta).
| Bandwidth | Frequency (Hz) |
| Theta | 4-7.9 | Alpha2 | 7-13 | Alpha3 | 8-13 | Alpha4 | 8-10.9 | Alpha5 | 11-13.9 | Beta3 | 13-25 | Beta4 | 13-22 | Beta5 | 14-19.9 | Beta6 | 20-29.9 |
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