Research Article

Method for Selecting an Engagement Index for a Specific Type of Game Using Cognitive Neuroscience

Table 10

The number of the respondents, in which index 2 indicated an arcade game different from the respondent’s opinion in the 1st place.

Person no.Index

7prof4
11prof4
17prof5
18prof1_0
20prof5

prof1_0: 2D shooter; prof4: flying mushroom; prof5: racing game.