Review Article

Teaching Method for Software Measurement Process Based on Gamification or Serious Games: A Systematic Review of the Literature

Table 14

Dynamics per primary studies.

Game dynamicsPrimary studiesPercentage

EmotionsP3 P75 P1122.19%

NarrativeP3 P12 P13 P14 P15 P16 P17 P18 P20 P29 P33 P34 P48 P50 P56 P64 P68 P75 P87 P92 P94 P13716.06%

ProgressionP3 P7 P12 P13 P14 P17 P18 P22 P84 P87 P92 P101 P107 P118 P129 P13211.68%

RelationshipsP3 P4 P7 P12 P13 P15 P19 P25 P29 P32 P38 P40 P42 P44 P45 P47 P49 P51 P52 P54 P55 P57 P58 P59 P60 P61 P62 P63 P64 P65 P66 P67 P69 P74 P75 P76 P81 P98 P99 P100 P103 P106 P107 P11732.12%

RestrictionsP3 P12 P13 P14 P15 P32 P48 P50 P51 P68 P75 P130 P1379.49%