International Journal of Computer Games Technology

Table of Contents: 2008

  • International Journal of Computer Games Technology -
  • Special Issue
  • Volume 2008
  • - Article ID 186941
  • - Research Article

Computerized Interactive Gaming via Supporting Vector Machines

Y. Jiang | J. Jiang | I. J. Palmer
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2008
  • - Article ID 928712
  • - Editorial

Networking for Computer Games

Jouni Smed
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2008
  • - Article ID 594313
  • - Research Article

ALVIC versus the Internet: Redesigning a Networked Virtual Environment Architecture

Peter Quax | Jeroen Dierckx | ... | Wim Lamotte
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2008
  • - Article ID 906931
  • - Research Article

Visualization of Online-Game Players Based on Their Action Behaviors

Ruck Thawonmas | Keita Iizuka
  • International Journal of Computer Games Technology -
  • Special Issue
  • Volume 2008
  • - Article ID 623725
  • - Research Article

Eye Gaze Assistance for a Game-Like Interactive Task

Tamás (Tom) D. Gedeon | Dingyun Zhu | B. Sumudu U. Mendis
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2008
  • - Article ID 327387
  • - Research Article

High-Level Development of Multiserver Online Games

Frank Glinka | Alexander Ploss | ... | Jens Müller-Iden
  • International Journal of Computer Games Technology -
  • Special Issue
  • Volume 2008
  • - Article ID 192153
  • - Research Article

3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games

Paul Coulton | Will Bamford | ... | Omer Rashid
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2008
  • - Article ID 642314
  • - Research Article

The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses

S. Cacciaguerra | G. D'Angelo
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2008
  • - Article ID 873913
  • - Research Article

Hierarchical Pathfinding and AI-Based Learning Approach in Strategy Game Design

Le Minh Duc | Amandeep Singh Sidhu | Narendra S. Chaudhari
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2008
  • - Article ID 739041
  • - Editorial

Cyber Games and Interactive Entertainment

Kok Wai Wong | Chun Che Fung | Arnold Depickere
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2008
  • - Article ID 371872
  • - Research Article

Towards an Information Model of Consistency Maintenance in Distributed Interactive Applications

Xin Zhang | Tomás E. Ward | Séamus McLoone
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2008
  • - Article ID 243107
  • - Research Article

Perception-Based Filtering for MMOGs

Souad El Merhebi | Jean-Christophe Hoelt | ... | Jean-Pierre Jessel
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2008
  • - Article ID 783231
  • - Research Article

Story and Recall in First-Person Shooters

Dan Pinchbeck
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2008
  • - Article ID 316790
  • - Research Article

Efficient Terrain Triangulation and Modification Algorithms for Game Applications

Sundar Raman | Zheng Jianmin
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2008
  • - Article ID 619108
  • - Research Article

A Study of Interaction Patterns and Awareness Design Elements in a Massively Multiplayer Online Game

Tiffany Y. Tang | Cheung Yiu Man | ... | Sit Kam
International Journal of Computer Games Technology
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