International Journal of Computer Games Technology

Table of Contents: 2009

  • International Journal of Computer Games Technology -
  • Special Issue
  • Volume 2009
  • - Article ID 530367
  • - Research Article

Experiences from Implementing a Mobile Multiplayer Real-Time Game for Wireless Networks with High Latency

Alf Inge Wang | Martin Jarrett | Eivind Sorteberg
  • International Journal of Computer Games Technology -
  • Special Issue
  • Volume 2009
  • - Article ID 375905
  • - Research Article

Real Time Robot Soccer Game Event Detection Using Finite State Machines with Multiple Fuzzy Logic Probability Evaluators

Elmer P. Dadios | Soo ho Park
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2009
  • - Article ID 713584
  • - Editorial

Cyber Games and Interactive Entertainment

Suiping Zhou | Zhongke Wu | Ming-Quan Zhou
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2009
  • - Article ID 323095
  • - Research Article

Player Profile Management on NFC Smart Card for Multiplayer Ubiquitous Games

Romain Pellerin | Chen Yan | ... | Eric Gressier-Soudan
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2009
  • - Article ID 726496
  • - Research Article

Gamer's Facial Cloning for Online Interactive Games

Abdul Sattar | Nicolas Stoiber | ... | Gaspard Breton
  • International Journal of Computer Games Technology -
  • Special Issue
  • Volume 2009
  • - Article ID 318505
  • - Research Article

Long Memory of Pathfinding Aesthetics

Ron Coleman
  • International Journal of Computer Games Technology -
  • Special Issue
  • Volume 2009
  • - Article ID 397938
  • - Research Article

A Facial Expression Parameterization by Elastic Surface Model

Ken Yano | Koichi Harada
  • International Journal of Computer Games Technology -
  • Special Issue
  • Volume 2009
  • - Article ID 456763
  • - Research Article

Testing Metaphorical Educational FPS Games

John R. Rankin | Sandra Sampayo Vargas | Paul F. Taylor
  • International Journal of Computer Games Technology -
  • Special Issue
  • Volume 2009
  • - Article ID 627109
  • - Research Article

SyTroN: A Virtual Classroom for Collaborative and Distant E-Learning System by Teleoperating Real Devices

R. Chellali | C. Dumas | ... | G. Subileau
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2009
  • - Article ID 970617
  • - Research Article

Real Time Animation of Trees Based on BBSC in Computer Games

Xuefeng Ao | Zhongke Wu | Mingquan Zhou
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2009
  • - Article ID 609350
  • - Research Article

A Dense Point-to-Point Alignment Method for Realistic 3D Face Morphing and Animation

Yongli Hu | Mingquan Zhou | Zhongke Wu
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2009
  • - Article ID 231863
  • - Research Article

Platform for Distributed 3D Gaming

A. Jurgelionis | P. Fechteler | ... | C. Bouras
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2009
  • - Article ID 573924
  • - Research Article

Face to Face: Anthropometry-Based Interactive Face Shape Modeling Using Model Priors

Yu Zhang | Edmond C. Prakash
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2009
  • - Article ID 730894
  • - Research Article

Fast and Reliable Mouse Picking Using Graphics Hardware

Hanli Zhao | Xiaogang Jin | ... | Shufang Lu
  • International Journal of Computer Games Technology -
  • Special Issue
  • - Volume 2009
  • - Article ID 521020
  • - Editorial

Game Technology for Training and Education

Rafael Bidarra | Xiaopeng Zhang
International Journal of Computer Games Technology
 Journal metrics
Acceptance rate32%
Submission to final decision54 days
Acceptance to publication26 days
CiteScore2.600
Impact Factor-
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